Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-04-2007 , 09:24 AM
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homeless edit

Hello gys

I have made some adjustment to this homeless gy ie the wall and other stuff need some feed back tanks

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# 2 15-04-2007 , 10:02 AM
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looks very good, i would zoom in a bit if i were youuser added image

# 3 15-04-2007 , 11:19 AM
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I like the zoomed out look, it gives it more of a scenery that kind of gives a feel for the homeless guy.

# 4 15-04-2007 , 01:48 PM
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Nice. Do you have a closer render of the man and dog that we can see. Like one your rendered out when you were modeling it?
Im not sure how far you are into the picture, but textures are lacking along the green fence.
Also maybe you could use a spot light in the scene, and some fog do add a bit of enviroment.
The fall out from the light up the top of the pic seems to choppy. Doesnt fall of gradually if you know what i mean.
These are just some ideas.

Keep it up, looking good.


There's nothing normal about normals. In FACT i think the are abnormal.

Last edited by antiant; 15-04-2007 at 01:53 PM.
# 5 15-04-2007 , 11:29 PM
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thanks gys for the feedback

antiant

am not too clear about the fall off thing if you want to make it abit clear
cheersuser added image

# 6 16-04-2007 , 03:28 AM
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why is there a light directly above the homeless man and the dog? is it actually there, or just a light you added to help illuminate your subjects? if it's just a light you created, hide it. it detracts from the scene. if it's part of the scene, then you need to cover it with some graffiti too, cause i don't think graffiti artists are gonna cover a whole wall but also say, 'hey don't spray the light!'


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# 7 16-04-2007 , 07:52 AM
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It's looking pretty cool. KUTGW

Sparticus


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# 8 16-04-2007 , 09:56 AM
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homeless_more _edit

NeoStrider
thanks for the observation ....

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# 9 16-04-2007 , 10:02 AM
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much better.


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# 10 16-04-2007 , 10:23 AM
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Agreed the light is better. Are you using GI for the render?


There's nothing normal about normals. In FACT i think the are abnormal.
# 11 16-04-2007 , 10:45 AM
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graffiti texture is looking real good, nice scene. Will be following this post.
Maybe it would look a bit better with the black space filled with a background, maybe some tall buildings. That part of the image is looking empty to me.


Last edited by meredith; 16-04-2007 at 10:48 AM.
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