This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i am looking to make a cube where the material is very transparent at the top, and then gradients down so that at the mottom the material is opaque. is there a way of doing this?
i just thought i could easily do that with a texture map on the transparency. but is there any way of doing that so that light will shine through the transparent bits?
use a ramp texture, click on the option box of the transparency tab and select the formentioned ramp texture black is totally transparent white totally none transparent
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