I've a question about the transparency of the Mia_X Material. I have a couple of cans that I wanted to put some condensation on. The can has an Mia_X material, and so do the nParticles that I used for condensation. The condensation material is reflective and refractive. When I render, the rgb looks ok, but the alpha looks like the particles punched holes through the cans. It's an old issue, I think but one I never did get to figure out.
Also, I'm lighting using an hdr image, if that makes a difference

Any and all help would be appreciated.
