This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
:headbang: :headbang: :headbang: why is it happen like this i've been trying to fix it about 3 hours now :angery: :angery: i select the object i make it plannar mapping on Y then i make PDS network paint the projection and it happend like this pls help i don't have nervse anymore :angery:
OK I wouls suggest undoing your Planer projection. Do an automatic projection and then use the UV Editor to Create a new UV Mapping and move the desired face(s) into the 0-1 space. Or you can do a unitse on it and the faces will get populated into the 0-1 space. Also can you show the shading network you are using
It might be that the Projection is not at 1 and 0 coverage and therefore you are only getting part of the image with in a .5 and .25 space, hence the huge empty area. The projection settings will help also.
GL
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