Need help wid sand shader and dynamics
hey could somebody help me building a sand shader. looking like sand at the beach..
and i need to fill the treasure chest wid them gold nuckels.. how can i make it not looking sorted..
here the picture iam working on...
i tried it wid dynamics to have em fall inside the box but somehow the gold nuckel kept falling throu the geometrie. i had the gold nuckel on "activ rigid body" and the box inlay as an "passive riged body"
and when i tried to have more then one nuckel maya stopt and gave me an error message about two things collided ...
please help and sry for my confused way of wrinting..
the sand should look like this shader iam not able to rebuild it in maya ...
hope its okay for me to post this link :
https://www.studioharmony.sk/sand/sand.html
Last edited by Fabster; 16-06-2007 at 03:03 AM.