This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Well i follow
-> https://en.9jcg.com/comm_pages/blog_content-art-10.htm
this tut but really i don't get all the point of how HDRI work and what exactly it is .. can someone explain in a few words but to be understandable ... i see that my ball reflected the image but as u see in my Render image i don't get the effect which the man in tut get ... and im asking my self why ... i follow every step of the tutorial and i can't find what mistake i made .. maybe it's the point of not mentioning about how must i set my Mental reay settings ?
Well as i learn from HDRI tut -> is reflection from HDR pic when i set it to my half sphere .. and it reflected to my ball ... ? And what was the point ... Like i see in this forum with HDRI are made brilliant things like 50 % realsitic things I really looking for that effect like "Keys" in W.I.P . I think there is used again HDRI ...
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