I really want to show his skin surface has a slimy attribute. I have played with specular and raytracing/reflections. Is this something that mentalray could accomplish better?
I also really would like to get a better bump on his skin aswell. Something similar to an amphibian scale pattern but with a faint depth. I have a fractal or a noise bump on it now, but it is not what I am ultimatley looking for.
Any ideas?, Anyone?
Thanks.

