Hi, you've got me wrong - I meant that, I've just finished working through the book. It is written by Michael McKinley (a lead artist for Bungie, makers of the Halo games). I had a couple of issued with the book but generally found it excellent - it goes through the process of modelling (with reference photos), rigging, skinning, creating character and sub character sets, little bit of set driven keys, blend shapes, animating, using the trax editor and uv mapping. Even if you're not into games it's a really good introduction to a lot of key concepts.Originally posted by Weyu
Nice, I didnt know you were a writer.
You got some information page about it? :p
Ehhh??Originally posted by Jr.Who
Look to the top left of the screen, not the view.
He was looking at the Polygon menu in the view, I was directing him to the right thing (the Polygon menu set in the top left of the screen).Originally posted by gster123
Ehhh??
Its in the main view panel in the polygon menu set, not the uv texture editor, heres a screen grab