Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-09-2007 , 06:33 PM
Registered User
Join Date: Jun 2006
Posts: 6

underwater scene 2

underwater scene

Attached Thumbnails
# 2 09-09-2007 , 08:04 PM
wod's Avatar
Subscriber
Join Date: Jun 2004
Posts: 115
very nice..how did you get the light refractions onto the sea bed?

(you could have put all ur renders in one post btw but never mind!!)user added image


"You won't get anything done by planning" - Karl Pilkington
# 3 09-09-2007 , 09:37 PM
AikoWorld's Avatar
Subscriber
Join Date: Dec 2005
Location: London
Posts: 429
Hey nice scenen you got there.

Your light rays, don't cover the full scene.

Seeing how high your sea is, and how sharp the occlusions are, i doubt that's realistic scene. It should be very blury and dusty, sandy, just crap user added image

Also based on your fog.

Maybe do some google video searches, that should help alot.

But it's a nice scene!

to wod thats the power of occlusions user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads