Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-09-2007 , 08:40 PM
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Join Date: Aug 2006
Location: Ottawa, Canada
Posts: 19

Extrude Orientation

I am modeling a house.

The extrude face tool is automatically rotated orthagonally to the face normal ( I am guessing ). I want to extrude the face on an angle. How do I do it?

ex. I am making a house. I want to extrude the roof-line to overhang the walls by a couple feet (at a 45 degree angle). The roof edge face is perpendicular to the walls. sooo, if I extrude, the roof edge extrudes perpendicular to the wall.


Maya 7.1
# 2 22-09-2007 , 08:51 PM
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Join Date: Nov 2002
Location: New York
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Extrude then either toggle the blue circle on the outside ring of the extrude manipulator to switch from local to global orientation. Or, extrude and rotate before pulling the face out.


"Terminat Bora Diem, Terminal Auctor opus."
# 3 22-09-2007 , 08:58 PM
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Posts: 19
Thank you NitroLiq


Maya 7.1
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