Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-02-2013 , 10:59 PM
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Join Date: Feb 2013
Posts: 8

Extrude surface along curve Orientation

Hello,

I'm following along a tutorial where the instructor is able to simply select a NURBS circle, shift -select the curve, and then extrude from the surfaces menu. The surface correctly follows the entire path of the curve.

For some reason, mine does not do that. It always extrudes in some random direction or orientation. I am able to make it work by positioning my circle at an end point of the curve, perpendicular. But that's time consuming.

My settings in extrude are: user added image

# 2 04-02-2013 , 11:16 PM
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Join Date: Feb 2013
Posts: 8
Nevermind, I figured it out. If anyone else has this problem - after you extrude, go to the channelbox editor. Under extrude history, select "Use component pivot".

# 3 05-02-2013 , 01:49 AM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
The instructor just seems to have neglected to say that you will need to change the extrude settings from the default.


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