Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-09-2007 , 11:41 PM
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A Lightbulb

Can somebody please tell me how I will go about making a lightbulb glow and light up a room? I have modelled one but I just need to know how to light it.

Louis


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# 2 26-09-2007 , 10:03 AM
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create a light and place in the centre of the bulb, could be a point or spotlight if there is a lampshade around the bulb, or perhaps an area light or something if on its own, also try multiple lights to make a more realistic feel of lighting the room.

Hope this helps

Chris

# 3 26-09-2007 , 10:44 AM
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Thanks. Also I found the glow fx to be pretty realistic. I used a point light and it looks grand.


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# 4 26-09-2007 , 12:04 PM
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You could also model the wire in the bulb and light it using incandessence and (shader)glow this will give a more realistic effect

# 5 26-09-2007 , 07:52 PM
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Thanks. Thats much better


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