Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-10-2007 , 01:43 AM
RockyMills_01's Avatar
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Join Date: Apr 2005
Location: St. Kitts, Caribbean
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Character Modeling

Hi,
I just started practicing character modeling, uv mapping and texturing. I designed this cartoon character named Marty. I still have some more work to do on some areas of high specular and bump. Please give me your feedback.

thanks.


Last edited by RockyMills_01; 17-04-2013 at 12:01 AM.
# 2 19-10-2007 , 06:40 PM
Jay's Avatar
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Join Date: Feb 2003
Location: UK
Posts: 6,287
Looks Like fun, is it a low res game style character or normal medium res type?

Jay

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