This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
It looks pretty good, i would use depth of field to add some realism to the scene.
I'm not a big fan of final gather(and/or global illumination) either cause it washes out the contrast of the picture, but that is easily solved in photoshop.
Nice job overall though
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