Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
looks great bud only crits are your lighting just something weird with the shadow direction also maybe just work a bit with the colours of the skin it would be great to see him with a really well built up flesh tone so yeah just a thought to play arond a bit more in photoshop on that but the modelling is great youve done a good job well done.
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