This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I want to keep the edges sharp around the hole when I smooth it, but as you can see, inserting and edge loop will also prevent the top part from being evenly smoothed.
Is there any way to keep the edges of the hole sharp, but keep the top rounded?
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