OK I looked at this. But it says visibility is on for all shapes/surfaces.Originally posted by LauriePriest
Check your render flags under the shape node as well.
What do you mean by this?Originally posted by LauriePriest
hmm post the model, check normals as well, conform them.
I have had this problem before but i cant remember how i fixed it for the life of me.
Where'd you say this?Originally posted by Voxi
No you guys. Read my whole question. I applied different shaders.
Wow this looked like it would work, but it didn't. ;_;Originally posted by LauriePriest
lol!
ok easy problem, it should automatically fix this when you assign a new shader but for some reason its not.
In hypershade go to the shading groups tab and ctrl drag one of the shading groups from there onto your object.
If you strugle with that method, make a default object select it and your invisible object and then in the hypergraph show the input and ouput connections for both.
Attached to your new object you will see a shading group, middle mouse+ ctrl drag your invisible objects shape node in the hypergraph to the shading network of the other object.
An object cannot assign or link surface shaders without a shading group.
"and when I render him with various colors he is also invisible."Originally posted by marlonjohn
Wierd, yeah it should apply a new a shader once you apply a new material etc.
Where'd you say this?
Haha! nah its ok, no need to be sorry ... i coudnt find it so i though my Firefox or Simply maya site was stuffing up on me :pOriginally posted by Voxi
"and when I render him with various colors he is also invisible."
Sorry what I meant here is shaders. I just forgot what they were called.
Ya it's an .mb file. The problem might be is that I'm using PLE. I tried downloading and importing it again.Originally posted by mirek03
this sounds too werid., how did you import it.., is it native maya?? is it OBJ.., can you just ry to import it againg and be aware of the settngs.., this shouldnt happen.., though thats no constellation for you at this time??