Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 25-02-2008 , 08:32 AM
Registered User
Join Date: Mar 2007
Posts: 1,055

Adding attributes to dielectric material in MR?

Hi all,

I've modelled a lighter, made of transparent plastic. The dielectric material gives me nice refractions, but whenever I add more attributes to it, it won't render - MR will just freeze after a partial render (doesn't crash - but after a several minutes I just hit escape).

I've just added them as per a tutorial (create a reflect or transparency sample compositing node, plug it into the shader group then the material into that) but it fails.

Without them the dielectric is not so good - anyone know hoz to properly add to it?

thanks

gubar

# 2 25-02-2008 , 09:22 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Are you sure it's freezing ?
Adding attributes will increase rendertime and depending on the settings it can be a lot longer.




2 x Modeling Challenge Winner
# 3 25-02-2008 , 10:36 AM
Registered User
Join Date: Mar 2007
Posts: 1,055
Hi jsprogg,

I'm pretty sure - although if it's not, it's slowing it enough to make it totally impractical (fairly simple scene, 1 light, and going from 20 secs to 2 minutes plus without updating), for only adding 1 attribute.

The same connection method works for other materials, with only a slight increase in render time... making me think maybe the dielectric material works differently in this respect.

cheers

gubar

# 4 25-02-2008 , 03:12 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
hey gubar - sometimes when I am rendering the screen will go blank and it will seem as if it's not doing anything, but if i let it keep working it will usually eventually finish. normally when MR crashes, it will end, but still give you the report at the bottom. Try rendering overnight to see what happens.

also, what tutorial are you using?

# 5 25-02-2008 , 03:19 PM
Registered User
Join Date: Mar 2007
Posts: 1,055
Hi arran,

I've managed to get something fairly decent just using the material's own attributes... it's in the wip if you're interested.

The tutorial was by Digital Tutors and was on mental ray nodes, though the connection part wasn't specifically on the dielectric... I thought it would just be the same though.

cheers

gubar

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads