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# 1 26-03-2008 , 09:36 PM
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Join Date: Mar 2007
Posts: 1,055

Smooth bind - max influences?

Hi folks,

the default is 5, though this seems a lot for a human character. I've read that 3 is preferable, or 4.

Anyone here have any thoughts? I'm using the digital tutors rig if anyone is familiar with it, and don't think I can see need for more than 3 and it may just result in more work.

Any thoughs?

cheers

gubar

# 2 26-03-2008 , 10:14 PM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
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It all depends on the complexity of your rig and how much dexterity it needs.

I think I know the one rig you mean, its really more of an experimentation thing tbh, try it with 5 at first, then drop down to say 4 or 3, and see which needs the least work done when it comes to correcting the weights you paint on it,

Chris

# 3 26-03-2008 , 11:24 PM
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Join Date: Mar 2007
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Hi,

thanks for the response.

I'm going to try it with 4 and see how it goes.

cheers

gubar

# 4 26-03-2008 , 11:42 PM
LauriePriest's Avatar
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to get nice binding and easy smoothing when your paintign your weights, set you innitial bind to one and lock max weights. Then go and paint your weights and lock all the weights on all the joints, go into the node then set max inflences to 4-5, and unlock your weights again.

This means you will get a rigid predictable bind but with flexibility to smooth out how you want it.

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