Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-04-2008 , 11:15 AM
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Join Date: Nov 2007
Posts: 27

Refractions in Post anybody ?

Hello 2 all

I have a scene which has some bubbles rising towards the surface.

Now the bubbles I have put into there won layer with a black backdrop.

the reason being, is that I have an HDRI image as a mental ray image based lighting which uses final gather.

This image alone makes my bubbles look very very bright and unconvincing.

But they look great on a black backdrop, using maya software
via (layer overide)

Now I also have a shark that swims past and hits the camera,
Now to get the refractions in the hubbles of the fish that swims past I just turned the sharks primary visibilty to off but still having it visible in reflections and refractions.

BUT beacuse the shark using on 3 lights for lighting and the other light source is final gather ( which makes my bubbles look like bright light bulbs)

this wont do !!

My shark uses Mental ray Map files so they won't render in maya software.

How can I get the refractions of the shark as it swims by in the bubbles with out the brightness of the HDRI image ? taking into account that I need it to like the fish.

AHHHH this is really confusing can anybody help ??

Thanks

Andy Gee

# 2 04-04-2008 , 11:18 AM
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
fix your bubble material that you are rendering in MR so that it doesn't take so much light from the HDRI image.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 3 04-04-2008 , 11:34 AM
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Join Date: Nov 2007
Posts: 27
Hi

I have gone into the Light relationships editor and turned off the influence of the hdri on my bubble completely and it still shows up.

How would I turned down the influence ?

thanks

Andy Gee

# 4 04-04-2008 , 12:26 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
adjust the properties of the material such that it doesn't take as much light frmo the HDRI OR go and edit you hdri and lower the intensity (probably a multiplier somewhere to adjust it's intensity)

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
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