Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
It looks good. Is it your own design? But the inner part of the rim (the center disc that connects to the spokes) seems to be a bit bumpy or you might have some normals problem. Also the tire tread could a little denser.
no its no my own design
yeah i noticed that on the rim, im working on it
i thought about making the tyre denser but im not sure what kind of car its going on.
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