poly count
Hi there.
I am currently building a character and as time has gone on I have noticed that when I zoom in and out in my modling windows it isn't as smooth as it once was.
I was wondering if this has anything to do with the poly count on my model, is it possible that I have too much geometry on the model, if so how do I go about reducing it.
I am also not to sure about Poly Count in general, how do I go about finding out the how many polies are on my model?
When I convert Polies to Sub d's does this increase the number of poligons, or is it just a tool to make geomtry look smoother?
If it is that the geomtry on my model is sucking up memory from my computer am I right in thinking this will also effect the models performance when texturing, rigging and animating him?
Thank you.
Chaz
Last edited by chopkins54; 04-06-2008 at 06:23 AM.