before:
![user added image](https://img264.imageshack.us/img264/282/castle1me2.png)
![user added image](https://img264.imageshack.us/img264/282/castle1me2.98985c4cb8.jpg)
after bevel:
![user added image](https://img159.imageshack.us/img159/5762/castle2bl9.png)
![user added image](https://img159.imageshack.us/img159/5762/castle2bl9.43fb403921.jpg)
notice the diagonal creases? they arent visible from far away and on the one side, will they be visible once i texture? (i wont be used bump/displacement maps) how can i get rid of them?
i was thinking if i coudl just add edges so its as if there were cubes on top it would work that way. is this possible?