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# 1 10-07-2008 , 11:07 PM
Chirone's Avatar
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what can skeletons bind to?

i have a mesh, it went from nurbs to polys to sub-d and now i need to give it a skeleton...

the skeleton doesn't attach itself to the sub-d though, and when i convert it to nurbs i get all these new nurb pieces that go all funny and attach in unpredictable ways when i sow them together

so what do skeleton's bind to? just nurbs right? how do i put a skeleton into a sub-d model?




that's a "Ch" pronounced as a "K"

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# 2 10-07-2008 , 11:16 PM
Chirone's Avatar
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hmm... never mind.. it seems to work now...




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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