Penguin beak glitch
This I'm sure has a simple fix, since there is a very obvious pattern to the glitch, but I don't know what it is. My intention: create the beak of a penguin so that it can open and close, and has actual modeling inside the beak. Problem: when I model it in a polygon setting it is fine, but conversion to Subdiv returns the following:
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Peter Srinivasan
Producer