This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi
I got a problem and i dont know what have happend.
I extrude a upper body and i whant to creat 6 divisions in the extrued part men when i put the divisions from 1 to 6 this happends look below.
I found the error.
It was me that had done wrong
I used the wrong thing when i extruded.
When you extrude you get a difrent kind of x.y and z axel.
When i extruded to chaingt by presing W to the global x.y and z and that why it became so weird when i did the Division.
Another question.
What is the diffrense when you use the x.y and z when you press extrude. Or press extrude and press W to move the extrude in different ways?
Sorry for my english//Armandz
I hope you understand what i try to say.
Look at the picture and you may get what i try to say.
The extrude tools handles allow you to switch between manipulating the faces in world space or their local space, which I guess would be a little clumsy switching back and forth using standard transform tools.
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