that's an interesting shape
i'm with everyone on what they have said so far.
the wires could do with some straightining up unless you're after a curvyness to the blade's surface
(while in vertex selection mode and with the move tool selected hold down v and grab one axis handle and move your mouse over another vertext and the vertex you're moving will snap to the same axis position as the one you just moved your mouse on)
tbh, i thought you actually put the hilt on the blade already :p
shadow spy has a point about making the blade and hilt seperate
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D