This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
it looks pretty good, you should post up some wires.
i think the thumb on the first image looks a little odd, its maybe a bit short and the skin around the base of it seems bloated some what. that could just be the angle tho.
not bad, but hammer.horror is right - there's definitely issue with the thumb - the stretch of skin that goes from the middle of the main body to the base of the thumb looks like it starts too high. also, in the last image, it really looks like the whole thumb has been pulled out too far and then rotated round too much. it almost looks disjointed.
agree with the thumb issue, but have to add that the fingertips (not the very ends but the all around area of the final knuckle of the finger) looks a little boxy and too long from top of finger to bottom of finger.
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
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