Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-12-2008 , 10:41 PM
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Coffee Cup

Hey Y'all this is a coffee cup I'm working on.. I'm trying to figure out how to put coffee inside. Any ideas for the liquid effect? Thanks!

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# 2 07-12-2008 , 11:13 PM
bendingiscool's Avatar
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Could fake it with a circular plane for the surface of the coffee, and give it a translucent material.

Chris

# 3 07-12-2008 , 11:17 PM
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Yeah i thought about that but how can I make it wavy like water is? Well.. I guess I don't really need the wavy effect if it's still coffeeuser added image Thanksuser added image


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# 4 08-12-2008 , 12:05 AM
Gen's Avatar
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You can try using a Wave Deformer, or maybe trying using a soft body.


- Genny
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# 5 08-12-2008 , 01:38 PM
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Well do you really need it to be wavy? I mean i'm assuming it's a motionless cup of coffee, so there isn't going to be any 'waves'. My advice would be to just go with the circular plane option and mess with the attributes and the way it reacts to the light.

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