Shockwave 3D Export - IFX Failure
Hi,
I'm working on a project in a team at college and we have hit an error. The basics of the project are a 3d environment which is then exported into director as a w3d file from maya 6.0.
We have exported the environment and got it working fine, with collision detection/ terrain following in director until i re-exported it with some updates and all of a sudden i am getting an error upon doing the Shockwave Export.
The error is as follows:
// Error: IFX FAILURE: IFX_E_INVALID_RANGE //
// Error:
outputNodePalette error: IFX_E_INVALID_RANGE
//
I am really confused as to what this could be and looking for some advice.
All help will be greatly appreciated.
Thanks
Jack
We are the all singing, all dancing, crap of the world.