Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 29-01-2009 , 02:59 PM
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Join Date: Jan 2006
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Can vertexes be moved after binding?

If I make a model and bind it to a skeleton, can I later adjust some of the vertexes, for example to alter the face to a different face? Or to tweak the shape of the model if I don't like how something looks when I animate it?

Thanks

# 2 29-01-2009 , 11:19 PM
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Join Date: Dec 2005
Location: Brooklyn, NY
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no, once it's bound that it - you need to get everything finalised before binding.

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