Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-02-2009 , 02:37 AM
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Join Date: Aug 2008
Posts: 13

Create a Velvet cloth

I have modeled a a folded cloth in ZBrush. Imported it into maya and shaded with a anisotropic shader. Doesn't look bad but it doesn't really look like velvet.
Does anyone have any suggestions as to what I can add to the texture to make give the cloth a velvet appearance? Any tips?

Thanks.

# 2 13-02-2009 , 07:35 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
use a sampler info node with the facing ratio doo da....

this thing

# 3 13-02-2009 , 12:33 PM
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Join Date: Aug 2008
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Thanks Hammer
Just what I was looking for.

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