1) You should model the object on the body, as it would sit normally, as a separate piece.Should I make each one separate and then go about scaling it to fit my model?
How do you build clothing/armor for game characters?
How do you make the gear, "stick", to the model?
Great thank you! I'll continue to work on the muscle tone and create some pieces to show you guys.1) You should model the object on the body, as it would sit normally, as a separate piece.
2) You model it like normal. Take a look online for poly modeling cloth tutorials.
3) Do you mean when it's moving? You would have to rig the character first.