they didnt, the oliphants ears are like that and besides, the asian elephants ears can be quite small (although some still have massive ears)Originally posted by halfloaf
Great stuff! Looks very good. Are you going to add detail in ZB or use texture / bump maps?
Not a critisism on you or the tut by Kurt, but whoever did the design for the Oliphant got the ears wrong! An elephant uses it's ears as radiators to keep it massive body cool. The small ears on the Oliphant will cause some serious overheating in the poor beast.
-Jacques
rerouting edge flows ftwOriginally posted by Taj
Yea, I'll get it up soon (I'm not on my PC atm) But as I remember it, there were areas with a small patches of tris. How would you go about fixing these? Creating quads on the base mesh by spliting ploygons/moving veticies?