This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
is it possible to bake the shadows in Maya and only the shadows?
I know i can bake a light map with shadows, but i dont want the light.
The lightning of the scene makes the game engine later, but the shadows should be baked on the textures.
hmmm... i don't have any experience baking lights and shadows - but i'm wondering if you could make the light just cast shadows (and no light), and then bake that... just a thought.
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