bake Animation to Layers problem
hello everyone !
this might be a very simple task for some of you, yet I just dont get it.
if you have a look at the pic I created 10 different Layers by selecting the bones andx hit create, then renamed the layers. now I imported a mocap skeleton and constrained my enveloped skeleton to it.
task/problem:
I want to bake each of the 10 simulations to the correspondent layer but I only have 2 choices in the BSO-
a) bake to new layer - which bakes the animations to all my created layers unfortunately, even when I lock all other layers.
b) bake to new layer - which bakes it to a new layer. problem is I have to bake each anim in 2 steps. (1st for hip with trans and rot; and 2nd step all other bones with rotation only)
question:
how can I proceed to bake the keys on the desired layer?
or is it not possible to bake simulation to precreated layers? do I need to bake to new layers and somehow copy and paste keys to a new one and rename it ?
thanks in advance !
everything starts and ends in the right place at the right time.