This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
So I was using Gary Oliverios character modeling tutorial and I noticed he combined to the sides of the model before texturing, do you HAVE to do this, because I was going to model the clothes ONTO the model and then merge, because I want it symetrical, is there a reason for combining the two halves before texturing?
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