This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I've searched through the docs for these answers, but can't seem to find anything... I have two small questions about Maya Cloth.
What I'm wanting to do is cloth a model with a wetsuit. Now this means two things - the clothing has to 'stretch' and perfectly fit the body, and the clothing needs thickness (neoprene is much thicker than fabric). SO my questions - is this possible? Is it possible to create a garment that strectches over the body? And is it possible to create a garment with thickness?
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