This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm not a modeler of cars but it looks good so far (I don't know what is going to be done to the front end so I didn't count that), though seems more tutorial-sh and than W.I.P. Plus you're already a good ways into the modeling for you to start a topic without at least giving some progress upfront, it leaves the viewer to follow a link where they have to play catchup and that may turn off some people, so my advice is to post some key shots here and then go from there.
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