Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-08-2009 , 11:20 AM
maheshsubbiah's Avatar
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learning maya

Hi all,

Just want to know how you have all learnt maya. Have you just stucked to modelling to get perfection and then moved onto the rendering or the animation part.

Want to know the workflow of learning maya.

Please guide.


Thanks inn advance

Mahesh

# 2 01-08-2009 , 02:56 PM
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Depends on the individual to be honest.

I wouldn't stick with one thing until you achieved perfection.... because for one thing you will never achieve 'perfection'. And because you'll never try the other aspects of 3D. I would recommend following a few tutorials... try some modeling, some rigging, some animation, some lighting and rendering, some effects, and what not... Play with whatever you can get your hands on. You'll soon know what aspect of 3D is for you.... then you try to achieve perfection.

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# 3 03-08-2009 , 05:18 AM
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Hi steve,

Thank you very much for your valuable suggestions. Really appreciate it.

Thanks and regards,

mahesh

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