looking really cool! impressive for such a low poly count!
the house itself and also the ground looks really really cool. How'd you do the ground? is that just a texture map you made?
i'm not so sure about the fence and that t-shirt on the clothes line though.
looks like the tshirt has been washed and frozen after being layed out! i think the sleeves should be folded down with a few wrinkles (if there's not too much focus on the tshirt then probably just move the sleeves down and then add some shading to where wrinkles might be)
the fence... i'm not sure what it is that's making it not look as awesome as the house itself! i just see something is not right...
maybe it's because it looks to uniform unlike the house
also i think you have some hard edges on your bin
that's a "Ch" pronounced as a "K"
Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D