This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Disclaimer: If there are any typos, or I don't go into detail, it's because I have a bum hand atm
Are you using an exposure lens on your camera? The image looks a little wased out. Personally, I'd do something with the viewing angle, like tilt it a little or something. And you may need to incresr the FG filter to get rid of those bright circles.
I'm just using the regular camera atm. Should I use an exposure lens? What are good settings for this?
Alright I'll increase the the FG filter and change the angle up a bit to make it not so boring! Thanks for the advice!
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