Here goes:
I made this simpel half skull:
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And now i want to mirror using Mirror Geometry but it al goes wrong. I have the merge vertices and merge with the original box thicked.
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Anyone have any idear what goes wrong?
I have the vertices aligned verticaly along the y-axis. So what you are saying cannot be the problem.Originally posted by legendofzombi
You're problem from what i can see is A: the verts on the mirror plan of the original geometry arnt all lined up whit the central axis that you are mirroring across.
and B, your pivot point for the mirrored geometry needs to be aligned up with the o coordinate for the axis which you are mirroring across.
That should fix the problem you're asking about
G-man
Thanks for the tip i didn't know you could do that! But it still doesn't work....Originally posted by stwert
Where is your pivot point? You might have to snap that to the central axis as well (hit insert, then hold x and move toward origin, insert to exit again).