Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am looking for commercial metal shaders for Maya 2010. The shaders should be usable either with MentalRay or VRay and should contain especially the metal surfaces for aluminum, (stainless) steel and bronze.
It would be great if the shaders are on a procedural basis and not tileable textures.
Does anyone of you know a good commercial shader library? The library does not necessarily be free for download.
The official mental ray community forum (or at least I think its official - google search 'mental ray forum') has a library of downloadable materials of all different types. I have only downloaded one but I didnt play with it too much, the comments on the site say they are good if a little heavy on rendering. Check what format they are though as approx half of em are .max.
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