Lol well no pressure on me then :p Thanks for the compliment.Originally posted by ColdWave
GecT you are like material god here in SM...
Nice render !
dont quite understand your explanationYep, for a static object it's pretty easy, just build it a certain way and slap the mia_mats on them.
What I was saying is that you can insert an edge loop on the inside of the glass (depending on how high you want the glass filled) and extract those inner faces to make the liquid, extrude inwards those border edges to close it up and merge the verts. It avoids the "air gap" effect and makes it look more accurate.Originally posted by murambi
umhhh
dont quite understand your explanation