Mesh appears to have smoothed itself in certain places.
Hi there,
I'm new to this forum and website so apologies if my post is in the wrong place.
I've started modeling a human head in Maya 2010 and for some reason the polygons (which i have not smoothed) appear to be smoothed but only in certain areas. I've never come across this before. If anyone could help me i would be most grateful.
I've attached an image file to this post. The image consists of three images - a wireframe view, the polygons without the wireframe (wierd smoothing easily visible), and a render with a fractal bump map (to show how the texture distorts in certain places).
Cheers.