Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-03-2010 , 11:26 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472

Bump on shader

Hi All
I have applied a noise texture to the blinn bump map and get this result top bit looks alright bottom not, do I have to uv map to get this texture to work all over? In lightwave you apply a bump to the shader and it works of the norms am I missing some thing..........dave

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# 2 03-03-2010 , 05:01 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
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Hi Dave,yes im afraid you will have to UV it to make the texture sit on there correctly.




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# 3 03-03-2010 , 05:32 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Thanks jsprogg for your reply, just would have been quicker the lightwave way...............dave

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