Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 30-03-2010 , 07:06 PM
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Mental Ray render turns black

Hi,
I've been trying to test render a cube and while it starts out fine, shadows and all look normal, in the final pass it turns all black and outlines the shadows and edges of the cubes and adds a grid of red lines at the back. I may have selected an effect by accident, but can anyone tell me how to get it back to render properly?

Thanks!

# 2 30-03-2010 , 09:02 PM
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The thin red line
Join Date: Aug 2009
Location: England
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can you post a screen shot...........dave

# 3 30-03-2010 , 09:52 PM
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Just fixed it... Not sure what it was, but I reset all the settings to default and started from scratch. Works fine now!

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