Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-06-2010 , 05:01 PM
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I've decided to post this project so I can get some feedback and such. I'll post all the models I've done so far. Basically, I'm going to model a whole community. Houses, park, school, probably a small town, etc. It will be a long project but I wanted to do a project I can always add to and this seemed like a good fun way to do it. I'm going for a simple cartoonish style sort of like garfield, Jimmy Neutron, Doogle, Hoodwinked, etc.


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# 2 20-06-2010 , 05:03 PM
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# 3 20-06-2010 , 05:04 PM
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# 4 20-06-2010 , 05:05 PM
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# 5 20-06-2010 , 05:06 PM
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# 6 20-06-2010 , 05:07 PM
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# 7 20-06-2010 , 05:08 PM
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# 8 20-06-2010 , 05:09 PM
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# 9 20-06-2010 , 05:11 PM
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# 10 20-06-2010 , 05:13 PM
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# 11 20-06-2010 , 05:15 PM
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# 12 20-06-2010 , 05:17 PM
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So youll have some close up shots aswell as far out? Really like the simple but pro looking renders.looking at lighting and rendering myself at the mo, these look like good excercises. Like the toon style too.

# 13 20-06-2010 , 05:18 PM
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# 14 20-06-2010 , 05:21 PM
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Originally posted by ben hobden
So youll have some close up shots aswell as far out? Really like the simple but pro looking renders.looking at lighting and rendering myself at the mo, these look like good excercises. Like the toon style too.

Yes, I'll have close up and far out shots. I plan on creating lots of different characters and then do some animations. But that's probably a couple of years away. It all depends on how much time I get to work on the project.


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# 15 20-06-2010 , 05:22 PM
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