This is the beginnings of a character i am making to use in my final year project at uni. Not too sure where its going. Things will change but i just thought it'd be nice to have some feedback and suggestions.
The ears certainly need adjusting for a start...just noticed that lol
anyway here goes...
Great start bud...The only area you should take a look at is under his nose its really square where the nostrils are. Bring down the middle part and the side of the nostrils...
Good stuff....
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
I like it. The style is pretty neat. Only thing I can see from the pic is under the nostrils there appears to be a ridge there. Now where is the body? LOL
Cheers guys I see exactly what u mean - hey at least I can say one thing about his nose...Its better than Michael Jackson's
wchamlet - i do tend to become over indulgent with heads before i start the bodies, its a bad habit of mine heheh but i will do it - promise lol
Anyway here is an update - I have practically rebuilt the nose and restyled the ears a little. Oh and ive added some proper eyes. The shading is just a temporary thing.
Hey, that looks great. I like the hard edges you have in your character. It's not like most cartooned characters, which are mostly smooth. I think your style for this head works great. Only thing I see now is the seem on the chin.
You're not alone when you say you model the heads first. I do the same thing usually since heads are the hardest thing to model. If you don't have a good face, there's no use building a body I say. Good job on what you've done so far. Is this one polygons or nurbs? Wait, wait. Let me guess...... polys?
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